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				dec 19, 2024			
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	2019-2020 undergraduate catalog [archived catalog] 																	 
	    game development major, b.s.
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		total hours required - 127-129
 general education hours required - 38 hours
 specific courses required-
 mathematics and physical science requirements satisfied by the major
 required courses for the major area - 80-82 hours
 - cs 1213 - introduction to computer programming (3) f, sp
 - cs 1233 - object-oriented system design and programming (3) f, sp
 - cs 2223 - mathematical structures for computer science 3 f, sp
 - cs 2233 - data structures and algorithms (3) f, sp
 - cs 2243 - database management systems (3) f, sp
 - cs 2252 - competition programming (2) sp
 - cs 3233 - computer graphics (3) f
 - cs 3243 - mobile device programming (3) sp
 - cs 3252 - programming challenges (2) f
 - cct 395v - internship (1-3) f, sp, su *
 - cct 461v - senior project (3) f, sp
 - gd 1123 - introduction to game design and development (3) f
 - gd 3253 - game development i (3) sp
 - gd 3263 - game development ii (3) f
 - gd 3273 - collaborative serious games development (3) sp
 - it 1213 - graphic design studio (3) f, sp
 - it 2223 - web application development i (3) f, su
 - it 2233 - user interface design (3) sp
 - ma 1314 - calculus i (4) f, sp, su
 - ma 2183 - elementary statistics (3) f, sp, su
 - ma 2314 - calculus ii (4) f, sp, su
 - ma 3213 - linear algebra (3) sp
 - ph 2414 - general physics i (4) sp, su (with lab)
 - seng 3223 - principles of software engineering (3) f
 - seng 4113 - software architecture and design (3) f
 - cs 4013 - future mobile and social computing systems (3) sp
 - cs 4453 - artificial intelligence (3) sp
 
 concentration courses (choose one concentration area) - 9 hours
 note:
 cct 395v   has variable credit (1-3 hours) 
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